This was a job that I have worked on recently. All the post-production was done by me, with the exception of the final color grading.
Post production included: Matchmoving, 3D modeling/texturing/rendering, Camera Projection Mapping, Compositing/Keying, Rotoscope and Clean plating.
Its was a very interesting project to work on, since the pipeline was using 2K-3K plates from RED camera. Reading r3d files directly on Nuke was great and rendering multichanel 32 bits EXR files from Maya really helped to integrate CG and live action.
A new job just out of the renderfarm oven. Two 3D CG animations produced for Ren Scott Productions. The technical animations showcase how a dry water hydromassage bed works. The animations were produced in Autodesk Maya, rendered at full HD. Some still’s below:
I did camera Animation, some of 3D buildings modeling/texturing, and the final logo.
Developed at Iesde Brasil with my great co-workers Augusto Barbosa (modeling/matte painting) e Julio de Modesti (modeling/texturing).
Advertisement work developed for Joinville Dance Festival 2008. I worked on this video doing 3D Research and Development, Rigging and 3D Character Animation. Concept design by Frederico Freire